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- Feature [2]
- Interview [5]
- Comment & Opinion [6]
- News [10]
Comment & Opinion
Sep 2nd, 2016
If retention is the most important metric in mobile games, why are we turned away when we lose connection?
Interview
Sep 1st, 2016
Mana Cube on its "Player Happiness Agents" and going the extra mile with customer service
News
Feb 17th, 2016
Chillingo on everything you need to know about running a successful live service
News
Sep 7th, 2015
20% of Samurai Siege revenue came from customer service, says Space Ape Games
Simon Hade takes to the stage at Pocket Gamer Connects Helsinki