User Experience
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Dr Jaime Gonzalo of Huawei on the important role of alternative storefronts for mobile gaming

Solsten's Josh Rivers: "You need to know who your audience is, and why might they come to my game"

Solsten's Josh Rivers on the elusive nature of “finding the fun” and the future of player-centered games
Meet the mobile games and Web3 experts at Pocket Gamer Connects Seattle, May 9-10

Speaker Spotlight: Tamatem's Hanin Suradi on data-driven UI/UX for the MENA region
Pocket Gamer Connects London 2019 will take place on January 21st to 22nd

Speaker Spotlight: DIGIT Game Studios' Om Tandon on advanced UX prototyping and finding the fun
Pocket Gamer Connects London 2019 will take place on January 21st to 22nd

How the rise of UX has brought cognitive science to mainstream game development

Why we ditched "esoteric" UI and fixed poor retention to give Lumo's Cat another life

Eight Pixels Square on the evolution of its accidental shoot-'em up RAID HQ
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