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Interview
Dec 6th, 2016

"If someone doesn't get the feature we had, I don't think they'd be able to sell more than 100 units"

Fireproof Games' The Room series generated $3.3 million from each game in their first 12 months of release

VR, console brands, paid, Apple TV... Indie Mavens on the trends they expect to see in 2016

Joyful Works on making money from kids games without using IAPs and ads
Basar Simitci sheds light on growing interest in children's games

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