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Nitro Games on how going public can support its real-time mobile multiplayer ambitions

Paradox Interactive on expanding its game universes on mobile and avoiding dumbed-down versions
How Kim Nordström is targeting hardcore PC players for mobile games
as
Interview
May 19th, 2017

Why Indian mobile startup BigCode is gunning for strategy games and IAP monetisation

Next Games on its successful IPO and being Finland's first publicly-traded game developer

Appodeal on its plans for Corona and why more ad companies could enter the game engine fray
Why did the ad mediation firm buy a 2D game engine developer?

New MD, new mobile games and a new strategy: How Bigpoint is evolving its business
as
Interview
Jan 30th, 2017

GREE on learning from Machine Zone and skating to where the puck is going

The importance of leadership and business know-how when creating a successful games company
as
Interview
Jan 26th, 2017

How Indian mobile game studio Gamecubator Labs is aiming to become a local leader
