Game Design
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- All [202]
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- Video [4]
- Job News [7]
- Feature [23]
- Comment & Opinion [41]
- Interview [54]
- News [69]
Interview
Jul 25th, 2023
Scriptic’s Nihal Tharoor: “AI is essentially another creative tool in the toolbox, not a replacement.”
Formerly known as ElectricNoir, Scriptic create interactive experiences on mobile
Interview
Jul 18th, 2023
Speaker Spotlight: CleverTap Gaming's Solomon Ruiz-Lichter on why some games lack originality
We sit down with CleverTap's senior director of global gaming to chat ahead of PGC Toronto
Feature
Jul 17th, 2023
Working AI into your art pipeline: expectations VS reality
Belka Games experiments with various AI art pipelines and shares the results
Comment & Opinion
Jul 12th, 2023
Charmie Kim: "Inventing the wheel with BeatStar"
Space Ape's Charmie Kim spoke at Develop Brighton on the development process behind BeatStar
Interview
Jun 22nd, 2023
How Monopoly GO! became the #1 mobile board game in the world
Scopely general manager Massimo Maietti discusses launching the biggest casual game of 2023
Interview
Jun 1st, 2023
Noah Rosenfield talks Addagrams: “People enjoy investing in the betterment of themselves.”
News
Feb 16th, 2023
Supercell CEO lays out “the defining challenge” for mobile gaming
Ilkka Paananen explains Supercell’s philosophy and keys to success in his annual blog post