Game Design
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1
Comment & Opinion
Mar 7th, 2018

How to approach game design for Facebook Instant Games
Chatterbox Games CPO Adam Telfer breaks down how to make games for chat apps like Messenger

How developers turn their ideas into reality
Martine Spaans leads a panel on ideas and working with others

How Playables took its minimalist style further with upcoming game Kids
Co-founders Mario von Rickenbach and Michael Frei on experimenting and working with others

From Japan with a local twist: The making of The Secret Police's RPG Dragon's Watch

From Commodore 64 to hyper-casual: David Darling on the resurgence of simple games based on elegant ideas
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News
Sep 7th, 2017

Pokemon CEO claims it has only accomplished 10% of what it wants to do with Pokemon GO
Tsunekazu Ishihara talks design philosophies and Switch releases

National Film and Television School to open new location in Scotland in January 2018

Lessons from coin-op: What do arcades have to teach mobile games design?
A look at whether mobile developers could embrace arcade-like monetisation
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Comment & Opinion
Aug 30th, 2017

A wolf in sheepskin clothing: How Love Nikki-Dress UP Queen is far more than meets the eye
Exclusive currencies and limited gachas don't stop this game from being fun

Back to the Features Part II: How to utilise feature data to improve mobile game revenue
How GameRefinery's new tool gives you an insight into your game's design

Oscar Clark suggests nine ridiculous questions every game developer should ask themselves
