Game Design
Article Types
- All [202]
- Profile [1]
- Special Report [1]
- Mobile Mavens [2]
- Video [4]
- Job News [7]
- Feature [23]
- Comment & Opinion [41]
- Interview [54]
- News [69]
as
Interview
Apr 29th, 2020
Indie Spotlight: Steet Lamp Games co-founder on the difficulties of breaking into games in India
Mahesh Athirala details how he started the award-winning studio.
Interview
Mar 30th, 2020
How TerraGenesis developer Edgeworks attracts players who have never played games before
The developer talks realism in game design, player engagement and smart monetization tactics
Interview
Mar 4th, 2020
Women in Gaming: Sumo Digital's Lucy Smith discusses the allure of games design
"Anyone who has a strong work ethic and attitude can achieve anything"
Comment & Opinion
Jan 28th, 2020
Hyper Hippo’s Tristan Rattink on why AdVenture Capitalist is still here after 5 years
How the studio took "the least sexy idea" and made it into a global phenomenon
Comment & Opinion
Jan 27th, 2020
Hypercasual vs GAAS - Lessons for lean #Gamedev
What can two very different development strategies can teach us as game developers
News
Jan 21st, 2020
Kwalee on what exactly makes a hypercasual game
Head of publishing Simon Prytherch on building a game for the fastest-growing genre
Interview
Sep 3rd, 2019
"Game design isn’t all about grand ideas and blue-sky visions of exciting new games"
News
Apr 8th, 2019
How marketing can be baked into game design
"You can't spell marketing without design," says Those Awesome Guys founder