Japan
Article Types
- All [54]
- Video [1]
- Special Report [1]
- Hall of Fame [1]
- The IAP Inspector [1]
- Chart of the Week [2]
- Deal [3]
- The Charticle [9]
- Data & Research [10]
- Job News [11]
- Feature [15]
News
Mar 22nd, 2017
Level-5 gears up for Yo-Kai Watch Wibble Wobble's European launch after hitting 10 million downloads
as
Interview
Mar 16th, 2017
Ex-Final Fantasy artists Akihiko Yoshida and Hideo Minaba on the creative process and designing for mobile
A deep discussion on how the renowned artists go about their business
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Interview
Mar 14th, 2017
Cygames on why the West requires an entirely different UA and marketing strategy than its native Japan
Executive Director Yuito Kimura discusses promotional activities, new games and its vision for 2017
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News
Feb 10th, 2017
Mixi sales and profits are up as Monster Strike interest holds steady in Japan
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News
Feb 8th, 2017
DeNA revenues and profits fall while native mobile games vastly outperform browser for the first time
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News
Feb 7th, 2017
Nintendo considering partnerships with developers other than DeNA for future mobile games
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News
Feb 6th, 2017
Square Enix scores profits of $151 million but goes quiet on flagship mobile title Mobius Final Fantasy
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News
Feb 6th, 2017
Sega Sammy profits and revenues up despite slowing pace of Japan's mobile games market
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News
Feb 6th, 2017
Nintendo’s Japan-first approach for Fire Emblem Heroes pays off as it nets $2.9 million on its first day
Video
Feb 3rd, 2017
Harry Holmwood on how Western developers should implement gacha in their games
Better retention and monetisation through a desire to collect