Culture
Comment & Opinion
May 10th, 2019
Nonstop Knight developer Kopla Games on the importance of a strong mission statement when building a studio
Kopla CEO Mika Kuusisto on the goal that still powers the studio
News
Jul 11th, 2018
Jade Raymond on why company culture isn't just words on the wall
The EA Motive Studios GM on the importance of consistent values
News
May 8th, 2018
Ilkka Paananen: Open and friendly community is what makes Finnish games industry special
Interview
Feb 2nd, 2018
How King's company culture and exclusive team events encourage creative game design
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News
Nov 21st, 2017
"Without the maintenance of our culture, Gram Games cannot succeed"
Gram Games' Erin O'Brien dishes out advice on studio structure
News
Oct 23rd, 2017
UK games industry campaign launches for creation of national agency British Games Institute
Interview
Sep 7th, 2017
Settling in and exploring new avenues: Gram Games on moving from a small studio to a mid-size company
Culture Developer Erin O'Brien talks IAP and settling down after a year of expansion
News
Jul 14th, 2017
British Games Institute unveils proposals for £8 million a year programme on funding, culture and skills
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Interview
Mar 16th, 2017
Ex-Final Fantasy artists Akihiko Yoshida and Hideo Minaba on the creative process and designing for mobile
A deep discussion on how the renowned artists go about their business
News
Jan 18th, 2017
“The word culture can be dangerous for a company”
The Grow Your Talent panel discusses culture and talent pools
Interview
Apr 28th, 2016
Moor Games CEO Davon Robinson on Fetty Wap, real world rewards, and engaging multicultural audiences
The background and inspiration behind Fetty Wap: Nitro Nation Stories