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The "golden rules" for games developers looking to raise funding from institutional investors

Mindfield Games on the player's role in virtual reality
Lead Game Designer Jaakko Kemppainen talks about viewpoints and expectations

The hows and whys of talent acquisition and nurturing a successful team in games

Harry Holmwood on how Western developers should implement gacha in their games
Better retention and monetisation through a desire to collect

How to make your mobile games more accessible to people with disabilities and impairments

What tools does Candy Crush maker King use to develop its hugely successful games?
