Testing
Article Types
- All [22]
- Comment & Opinion [5]
- News [17]
Comment & Opinion
May 15th, 2020
A major lesson from hypercasual for the rest of the industry: Launch fast, test the core gameplay, forget the rest
Skunkworks CEO James Cramer details some of the lessons he's learned
as
Comment & Opinion
May 8th, 2020
How to find hyper-casual success with rapid testing and development
Hyper-casual isn't just a mobile game genre—it's a very specialist process of game development
1