SW: Galaxy of Heroes
Article Types
- All [32]
- Feature [1]
- Regulars [1]
- The IAP Inspector [1]
- Job News [1]
- Data & Research [1]
- Comment & Opinion [2]
- The Charticle [4]
- Interview [6]
- News [15]
News
Nov 2nd, 2016
Star Wars: Galaxy of Heroes still performing for EA as it helps push mobile sales to $138 million
News
Aug 3rd, 2016
Are Star Wars: Galaxy of Heroes players really averaging 2.5 hours of gameplay every day?
News
Aug 3rd, 2016
Stellar performance from Star War: Galaxy of Heroes boosts EA Mobile's sales to a record $165 million
News
Jun 28th, 2016
DC Comics Legends revamps gameplay to be more like EA's successful CCG Galaxy of Heroes
News
May 11th, 2016
Star Wars: Galaxy of Heroes helps boost EA Mobile FY16 sales up 9% to $548 million
Interview
May 10th, 2016
How Star Wars: Galaxy of Heroes enables players to optimise their time and rewards
The Charticle
May 9th, 2016
What's been the impact of adding guilds to Star Wars: Galaxy of Heroes' grossing performance?
Interview
Apr 28th, 2016
How adding guilds plays into longterm retention for Star Wars: Galaxy of Heroes
News
Apr 26th, 2016
Star Wars: Galaxy of Heroes adds guilds, raids, and 'shoots first' Han Solo character
Comment & Opinion
Apr 7th, 2016
Auto battles: The differing design decisions of Marvel: Avengers Alliance 2 and Star Wars: Galaxy of Heroes
Tactics are all well and good until you have an overwhelming force