Sheffield

Behind the scenes of Sumo's $8.3 million acquisition of Auroch Digital
Sumo commercial director Dean Trotman and Auroch studio director Tomas Rawlings talk

Making Of: Sumo Digital lead game designer Nic Cusworth discusses how Spyder went from game jam winner to Apple Arcade release

"We're still learning": Dumpling Design on revamping its first game as Dashy Crashy Turbo
Travis Ryan talks feature creep, experimental monetisation and getting Apple's attention

How Distinctive Developments moved from PlayStation and Java to F2P sporting success
CEO Nigel Little on 1994 consoles, 2001 feature phones, and 2016 smartphones
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