Sheffield
Interview
Oct 27th, 2021
Behind the scenes of Sumo's $8.3 million acquisition of Auroch Digital
Sumo commercial director Dean Trotman and Auroch studio director Tomas Rawlings talk
Interview
Mar 20th, 2020
Making Of: Sumo Digital lead game designer Nic Cusworth discusses how Spyder went from game jam winner to Apple Arcade release
Interview
Mar 9th, 2017
"We're still learning": Dumpling Design on revamping its first game as Dashy Crashy Turbo
Travis Ryan talks feature creep, experimental monetisation and getting Apple's attention
Interview
Apr 14th, 2016
How Distinctive Developments moved from PlayStation and Java to F2P sporting success
CEO Nigel Little on 1994 consoles, 2001 feature phones, and 2016 smartphones
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