Super Mario Run
Article Types
- All [76]
- The Charticle [1]
- Feature [1]
- Data & Research [2]
- Mobile Mavens [3]
- Comment & Opinion [7]
- News [62]
Comment & Opinion
Jun 30th, 2020
The big game company that couldn't: Nintendo's mobile rethink
Jon Jordan explores Nintendo's decision to scale back on mobile
Comment & Opinion
Jan 9th, 2017
Forget revenue, it’s Super Mario Run’s retention that proves Free-to-Start is DOA
Comment & Opinion
Dec 14th, 2016
Can Super Mario Run really shatter records and make $70 million in its first month?
We look at the history of Mario and his potential for the big jump to mobile
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Mobile Mavens
Nov 22nd, 2016
What do mobile developers think of Super Mario Run's premium $9.99 price?
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Comment & Opinion
Nov 16th, 2016
Why Super Mario Run is an exciting moment for mobile and premium games
1