Hypercasual
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- The Charticle [1]
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- Data & Research [11]
- Job News [13]
- Feature [27]
- Comment & Opinion [56]
- Interview [58]
- News [233]
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Interview
Aug 13th, 2019
New Zealand hyper-casual start-up JaffaJam wants to shake up the sector
Studio soft-launches new title Mountain Madness built on its own BubbleGum toolset
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News
Jul 23rd, 2019
Google, Voodoo, JoyPac and more to speak at hyper-casual games summit in Shanghai on August 1st
Google, Voodoo, JoyPac, App Annie and Tenjin to speak at seminar
News
Jul 5th, 2019
Crazy Labs investing $500,000 in hyper-casual indie developers
“Hyper-casual is by far the most dynamic line of games we ever worked on”
Feature
Jul 4th, 2019
5 videos from Pocket Gamer Connects Seattle 2019's Instant Games and Hyper-casual track
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News
Jun 26th, 2019
Check out the Instant Games and Hyper-casual track at Pocket Gamer Connects Hong Kong
Pocket Gamer Connects Hong Kong will run from July 17th to 18th
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News
Jun 25th, 2019
Global trends, market insight and hyper-casual games: Inside West Meets East at Pocket Gamer Connects Hong Kong
Pocket Gamer Connects Hong Kong will run from July 17th to 18th
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Feature
Jun 13th, 2019
Region Focus: How China’s big game freeze has made local developers more internationally minded
“It has been a battle to survive the approvals drought and studios have had to get creative”
Interview
Jun 7th, 2019
“Hyper-casual isn’t a phase, it’s a culture shock for the whole mobile industry”
Kwalee publishing manager Jack Griffin dives into the state of hyper-casual games publishing
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Feature
Jun 6th, 2019
4 videos analysing China's lucrative hyper-casual games market and how to get user attention
Mintegral presents The Bridge Between East & West covering all things China