Indie Spotlight
Indie Spotlight: Black Bears CEO Oleg Kapitonov on why the studio is unlikely to return to an office format
"Now that we're completely remote, I'm not sure if we will return to the previous format"
Indie Spotlight: Why KO_OP believes Apple Arcade is the perfect introduction for non-gamers
KO_OP art director and game designer Sam Boucher on the forming of the studio
Indie Spotlight: How a school maths assignment inspired Tales of Memo
"The game originated from a conversation I had with my daughter"
Indie Spotlight: Tony Gowland reflects on running Ant Workshop for five years
Indie Spotlight: Efecto Studios CEO and co-founder Eivar Rojas Castro on bouncing back from closure
"It was a six-person team with no clients and no local industry"
Indie Spotlight: Wonderbelly Games on Apple Arcade and running a studio from home with a child
"I want to continue making games that make people smile, full of love and charm"
Indie Spotlight: Cornfox & Bros. co-founder details the five-year development behind Oceanhorn 2
Indie Spotlight: Steet Lamp Games co-founder on the difficulties of breaking into games in India
Mahesh Athirala details how he started the award-winning studio.
Indie Spotlight: From Xbox Live Vision to Apple Arcade, how Zen Studios have survived for nearly two decades
COO Mel Kirk shares his thoughts on the history of Hungarian studio
Indie Spotlight: How thatgamecompany transitioned from console to mobile with Sky: Children of Light
"We wanted to make the essence of Journey accessible to a broader audience"
Indie Spotlight: How RAC7 Games earned two game approvals for Apple Arcade
"Until Apple Arcade came along, we weren't sure how much longer we'd even be making mobile games."
Indie Spotlight: Pomelo Games on the doubts surrounding sustainability and how Apple Arcade helped create its "purest" game
"It’s a highly competitive market, and it’s getting even more competitive each year"