Indie Spotlight
Interview
Aug 30th, 2018
"I had way too much confidence": Ben Esposito on Donut County's six year journey through development
“One of the biggest challenges was the decision to make it by myself"
Interview
Aug 22nd, 2018
From assassins to companions: Brie Code on travelling, stress and #SelfCare
“Let’s create deep, heartening connections that we all deserve”
Interview
Aug 7th, 2018
Postcard Switzerland and 1930s politics: Stave Studios on striking the balance with Over the Alps
Interview
Jul 24th, 2018
"The security of going onto Nintendo Switch is a lot better than mobile and PC"
Plausible Concept on the development of Bad North and how it started with just a cat
as
Interview
Jul 17th, 2018
"This business is built on love": How a spark of romance led to AppSir's meta-horror game Dere Evil Exe
"The idea that someone could get so addicted to these mobile games was still alien to me"
Interview
Jul 10th, 2018
"Part of art is about connecting with the audience and making them feel something"
Interview
Jul 3rd, 2018
How a brush with closure led to Broken Rules' hit Old Man’s Journey
CEO Felix Bohatsch on regaining confidence and striking the balance between work and family
Interview
Jun 26th, 2018
“The stories that they told us were so moving": The making of My Child Lebensborn
as
Interview
Jun 18th, 2018
Indie Spotlight: Brad Erkkila on Castle Pals and bringing a background of visual design to mobile
Interview
Jun 5th, 2018
Indie Spotlight: Zach Gage on reinventing old classics and beating the clones
Interview
May 29th, 2018
Indie Spotlight: Gorogoa creator Jason Roberts talks getting into games and the genesis of the hit title
We get up close and personal with the stars of mobile games' indie scene
Interview
May 22nd, 2018