Indie Spotlight
as
Interview
May 1st, 2018

Indie Spotlight: Little Lost Fox's Niamh Fitzgerald on Valleys Between and finding the balance
"Some of my favourite days are ones where I get to focus on game design or technical art"

Indie Spotlight: Bontegames' Bart Bonte on creative constraints and the allure of puzzles
The developer discusses his most successful games to date and what the future holds

Indie Spotlight: Eldring Games' Dan Olsson on overcoming adversity and taking risks

Indie Spotlight: Pixel Hunt’s Florent Maurin on Bury me, my Love and trading journalism for games development

Indie Spotlight: Alto’s Odyssey and the reinvention of the snowboarding genre

Indie Spotlight: Arcane Circus’s Molly Heady-Carroll on the accessibility of the mobile market and finding the balance in life

Indie Spotlight: Accidental Queen's Diane Landais on giving credit where it's due and moving on from lost phones

Indie Spotlight: Magic Notion's Richard Franke on learning to run a business and making inclusive games
The importance of looking after yourself and handling the expectations of a community

Indie Spotlight: Italic Pig's Kevin Beimers on defining success and following butterflies

Indie Spotlight: Dumpling Design's Travis Ryan on financial challenges and exploring AR
"I’m not sure there is a ‘typical’ day as an indie, is there?"

Indie Spotlight: Fat Fish Games' David Lane on failing fast and prototyping faster
The Tiny Striker developer's CEO talks future partnerships and average days at the office