Clash of Clans
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Clash Royale leads the way as Supercell takes $1.4 billion in revenue from 2018
Brawl Stars brought in $46m despite only launching in December

Supercell’s Clash of Clans brings in $41m in revenue for September
Supercell’s hit game was also downloaded by over 5.4 million players for the month

Clash of Clans players still spending $1.5m a day in 2018
Title likely to have made around $316.5 million this year already

Credit card thieves reportedly laundering money through Clash of Clans and Clash Royale
Kabam’s Marvel Contest of Champions also said to be a target

App Store users have spent over $4 billion on Supercell’s Clash of Clans
Supercell is just behind majority owner Tencent in terms of consumer revenue made per company

Supercell revenues drop to $2.25 billion due to lack of new games and falling sales in Clash of Clans

Years later Supercell's ageing games continue to show their grossing power
Its catalogue is ready for a refresh, but Supercell remains a powerhouse