iOS
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- Comment & Opinion [3]
- Feature [4]
- Interview [6]
- News [183]
Feature
Mar 17th, 2023
Matej Lancaric on iOS14: “If you’re testing creatives on iOS, just stop”
The Two & a Half-Gamers host discusses why ATT hasn’t killed mobile gaming
News
Jan 5th, 2023
Matej Lancaric shares his tough love UA strategies, ATT response and more
Suggested UA channels include Meta, TikTok, Google Ads and others, while Facebook gets short shrift
Feature
Nov 18th, 2020
How can iOS widgets help games improve their performance on mobile?
Starloop Studios' Pau Bonet discusses how widgets can benefit your mobile game
Interview
Sep 20th, 2019
The Chinese Room's Dan Pinchbeck on why the timing was right to move to mobile
Interview
Jul 3rd, 2019
Indie Spotlight: Simon Joslin on how The Voxel Agents has been thriving off puzzlers for 10 years
Comment & Opinion
Mar 25th, 2019
Apple Arcade subscription breathes new life into premium and mobile game creativity, but may worry developers not on it
Bold move by Apple, but will it pay off for the games industry?
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