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Matej Lancaric on iOS14: “If you’re testing creatives on iOS, just stop”
The Two & a Half-Gamers host discusses why ATT hasn’t killed mobile gaming

Matej Lancaric shares his tough love UA strategies, ATT response and more
Suggested UA channels include Meta, TikTok, Google Ads and others, while Facebook gets short shrift

How can iOS widgets help games improve their performance on mobile?
Starloop Studios' Pau Bonet discusses how widgets can benefit your mobile game

The Chinese Room's Dan Pinchbeck on why the timing was right to move to mobile

Indie Spotlight: Simon Joslin on how The Voxel Agents has been thriving off puzzlers for 10 years

Apple Arcade subscription breathes new life into premium and mobile game creativity, but may worry developers not on it
Bold move by Apple, but will it pay off for the games industry?
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