Report
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- All [149]
- Comment & Opinion [1]
- Hot Five [1]
- Interview [1]
- Special Report [11]
- Data & Research [17]
- News [118]

Square Enix’s latest financial report reinforces company focus on blockchain gaming

EA’s Q2 financial results reveal $1.44 billion gross profit, with full games only contributing a fraction
as
News
Oct 27th, 2022

Genshin Impact scaling beyond mobile highlighted as defining industry milestone in Niko Partners' Gametech report

Swedish Games Companies contributed $5.8bn to the global economy, national report reveals
The majority of the country’s game makers are solo operations

Drake Star: Quarter 3 of 2022 saw 81 new mergers and acquisitions totalling billions of dollars
Over 300 deals were made from July to September, Embracer Group led the pack with eight acquisitions

2022 has seen 976 deals, with Microsoft’s acquisition of Activision Blizzard topping the charts
Drake Star analyses the gaming markets in its Global Gaming Industry Report

Digital Turbine’s Mobile App Habit Report highlights what gamers want to see before installing an app
Positive reviews, a good brand image and maintaining attention are all especially significant

Newzoo delves into the French games space
Mobile has the largest market share, but the lowest average playtime among all gaming platforms

Dentsu examines the place of brands in the gaming economy
A new report examines how brands can most effectively market their products in-game

GameRefinery’s September 2022 report highlights the power of a strong update
Exploring successes of Candy Crush, State of Survival, League of Legends: Wild Rift and more
