Coronavirus
Article Types
- All [160]
- Data & Research [1]
- Mobile Mavens [2]
- Feature [3]
- Interview [6]
- Comment & Opinion [15]
- News [133]
Mobile Mavens
Oct 28th, 2020
Indie Mavens: Is there an overall benefit to going completely remote work or does a company still need an office?
Comment & Opinion
Sep 1st, 2020
Unlocking the power of gaming's resilient audience
Unity Operate Solutions VP of revenue Julie Shumkaer digs into the data on "pandemic players"
Comment & Opinion
Jul 13th, 2020
Lessons from lockdown: Why gaming is the new frontier in advertising and how to leverage it
Interview
Jun 18th, 2020
Live and Kicking: How Plague Inc. took over the world
Ndemic Creations founder James Vaughan on the "unbelievable journey"
Comment & Opinion
Jun 10th, 2020
InnoGames CEO Hendrik Klindworth on how Covid-19 might change the image of gaming
"Although these are unpredictable times, they have also been times of growth and learning."
Comment & Opinion
Jun 3rd, 2020
Audio production in times of pandemic
Four things Covid-19 has taught us about maintaining production standards
Comment & Opinion
May 19th, 2020
Performance advertisers, you were made for what's next
AdColony's Liz Waldeck-Pinckert on why mobile advertising will hold strong
as
Comment & Opinion
May 5th, 2020
What western publishers can learn from China's Coronavirus response
Nativex's general manager of EMEA Leticia Ye takes a closer look
Interview
Apr 28th, 2020
Remote Working: How an all-day "Zoom room" is helping Tag Games to communicate
Mobile Mavens
Apr 28th, 2020
Indie Mavens: How to work from home as a developer and lessons learned from the pandemic
We reach out to our Indie Mavens to discuss life under lockdown