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E3 2019: Bethesda's new Orion technology designed to optimise game streaming across platforms
Publisher shows Doom 2016 streaming on a mobile device at 60 frames per second

Disruptor Beam CEO Jon Radoff on his vision to become the ‘Epic of live ops’

Disruptor Beam unveils live ops platform for mobile games developers
New chief product officer and first chief financial officer appointed

How Kolibri went from minimum viable product to 70 million installs for its Idle Tycoon games
A look at the development process from concept design stage to post-release

SuperData launching digital game forecasting tool
The Forecaster can predict metrics such as MAUs, revenue and in-game spending

GDC 2019: ARM launches Android analysis tools via ARM Mobile Studio
Studio’s starter edition is available to download for free now

Xbox Live comes to iOS and Android as Microsoft brings tools and services under Game Stack banner
PlayFab, DirectX, Azure, Simplygon, Mixer, Havok and more get brought closer together