Remote Working
Article Types
- All [74]
- Mobile Mavens [2]
- Feature [3]
- Comment & Opinion [6]
- News [24]
- Interview [39]
Interview
Mar 17th, 2022
iLogos on games dev in Ukraine: "Working in days of war is a heroic act. We call this a fight, not on the battlefield but on the economical frontline."
Interview
Jan 26th, 2021
How Modern Times Group acquired Hutch in the middle of a pandemic with Arnd Benninghoff
"Just before the travel restrictions kicked in we flew to London"
Interview
Jan 5th, 2021
"An average programmer with good communication and social skills is easier to train," says CoolGames technical lead Kasper Boonstra
"Working remotely felt like a bigger issue than it turned out to be"
Interview
Dec 22nd, 2020
"It’s a passion job, in that every angle and approach is appreciated but inspiration can come at any time," says N3twork Tetris director Mari Burns
"For those who don’t play video games, I think it’s misunderstood as a filler of time"
Interview
Dec 15th, 2020
"Working remotely is part of the culture in our business and for the mobile game industry," says Geewa CEO Miloš Endrle
Interview
Dec 2nd, 2020
Agora senior director of sales Mike Lopez on the importance of trends in games
Interview
Nov 24th, 2020
Aquiris business director Sandro Manfredini explains the troubles of building personal relationships over video
"My role was profoundly impacted considering the business in games..."
as
Interview
Nov 18th, 2020
"The future of remote work is going to be hybrid," says Yodo1 AI team leader Christopher Dossman
Interview
Nov 3rd, 2020
"This is a really unusual time, it’s okay not be okay," says Team17 producer Emma Bates
Mobile Mavens
Oct 28th, 2020