Rewarded Video Ads
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From engine to ad: How Unity helps you better understand and monetise your players

Unity isn't an engine. It's about a providing successful games-as-a-service. So why don't developers get it?

It ain't broke but mNectar reckons its new interactive ads are going to 'kill video ads'

Futureplay, Next Games, and Madfinger on how to make the most of rewarded video ads in your game

How Nitrome committed to retention, promising a new level every day for Leap Day

How Bandai Namco balanced IAPs and rewarded video monetisation in Tap My Katamari
