Work Conditions
Article Types
- All [24]
- Job News [1]
- Mobile Mavens [1]
- Feature [1]
- Hot Five [1]
- Comment & Opinion [2]
- Interview [6]
- News [12]
Interview
Oct 4th, 2022
James Levick: "The success of the initiative is dependent on being able to do 100% of the work in 80% of the time"
Interview
Sep 30th, 2022
Anna Yukhtenko: "Some tasks that I thought would take me a long time, actually require much less time if approached tactically"
Hutch is one of the many companies for whom the four day work week trial is still ongoing.
Interview
Jul 28th, 2022
Hutch's four-day working week successes and failures are for the entire industry to see, says Charmaine Clavier-St John
"We’re not naïve in thinking that we’ll be able to snap our fingers and make this work overnight"
Interview
Jul 19th, 2022
InnoGames publishes salary bands for 80% of employees
Salary transparency is a matter of fairness, says COO Michael Zillmer
Comment & Opinion
Jun 8th, 2022
The games industry is infamous for burnout. Hutch's Shaun Rutland wants to change that.
"A happy team also means a productive one, but that's often neglected in games"
Interview
Apr 14th, 2022
Supercell: "Small teams are a part of Supercell’s identity. What became clear is that not all team situations are the same"
1