Interview
Article Types
Profile
Oct 24th, 2022
Mobile game designer James Senter talks about the highs and lows of being an indie developer
Interview
Oct 13th, 2022
Take-Two CEO positive about Microsoft’s Activision Blizzard Acquisition
Strauss Zelnick believes the deal will enrich the gaming industry
Interview
Oct 4th, 2022
James Levick: "The success of the initiative is dependent on being able to do 100% of the work in 80% of the time"
Interview
Sep 30th, 2022
Anna Yukhtenko: "Some tasks that I thought would take me a long time, actually require much less time if approached tactically"
Hutch is one of the many companies for whom the four day work week trial is still ongoing.
Interview
Sep 20th, 2022
Luis de la Camara: “ I wouldn't be surprised if ten years from now the industry is primarily made up of a handful of big companies.”
Rovio’s VP on Marketing discusses monetisation, cloud gaming, and industry trends.
Interview
Sep 20th, 2022
Jochen Gary: "Playing seamlessly across mobile, desktop, and partly console will be the new normal"
We interview Jochen Gary from Stillfront Group about the mobile games industry
Interview
Sep 20th, 2022
Dudu Dahan: "Creating a successful game without financial backing is nowadays almost impossible"
We interview Dudu Dahan from Playtika about the changing games industry
Profile
Sep 16th, 2022
Brett Orlanski of Bango on the biggest challenges facing the gaming industry.
Hear from our speakers ahead of their appearances at Pocket Gamer Connects Helsinki.
Profile
Sep 16th, 2022
"The single biggest challenge facing the mobile gaming industry today is how to reach the consumer with or without data"
Profile
Sep 16th, 2022
Meta Audience Network's Antonio Ribeiro on future trends and cross-platform games ahead of Pocket Gamer Connects Helsinki
"I’m really excited about the rise in AAA mobile gaming experiences"