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News
Aug 2nd, 2018
ASO platform Mobile Action ditches indie subscription fee for limited time only
Indie developers and small studios can pick up services for special one-time fee of $99
as
Comment & Opinion
Jul 30th, 2018
Is the dominance of Tencent, Alibaba and Baidu stifling creativity and innovation in China?
as
Comment & Opinion
Jul 27th, 2018
Xhance reinvents game data analytics and performance with blockchain
Comment & Opinion
Jul 23rd, 2018
Best practices for implementing six common rewarded video integrations
Facebook Audience Network product marketing manager Amelia Zins deals out the advice
Interview
Jul 3rd, 2018
How Finnish studio Koukoi Games is leveraging Hollywood licenses and its own original IP to find success
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Comment & Opinion
Jul 2nd, 2018
Say hello to China’s biggest mobile gaming export so far - battle royale
Goodbye matching coloured candy, hello machine guns, silly hats and shrinking maps
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Comment & Opinion
Jun 18th, 2018
War Robots developer Pixonic enters China’s Android market with iDreamsky
Director of business development Mike Fei discusses the publisher's distribution model
Comment & Opinion
Jun 14th, 2018
How Chocolate is offering the sturdy foundations for a new wave of ad-powered mobile games
Interview
Jun 13th, 2018
How Game Insight’s CEO defied industry convention and won
HyprMX's Dan Laughlin interviews Game Insight's Anatoly Ropotov
Interview
May 24th, 2018
Why Playtika has created a warchest to invest up to $400 million in companies around the world
Playtika Growth Investments MD Eric Rapps discusses the social casino giant's new funding arm