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- All [53]
- Stateside [1]
- Mobile Mavens [1]
- Special Report [1]
- Profile [2]
- Hot Five [2]
- Data & Research [2]
- Job News [7]
- Feature [11]
- Interview [13]
- Comment & Opinion [13]
Interview
Aug 12th, 2021
From console blockbusters to mobile indies, how Genvid's streaming tech is creating mass engagement gaming
Interview
Feb 16th, 2021
"Investors will not give fuel to a fire that isn't already burning," says Shotcall CEO Thomas Gentle
Shotcall CEO and co-founder Thomas Gentle discusses his route into games.
Feature
Nov 23rd, 2020
Google Stadia: The good, the bad and the ugly of the cloud-streaming platform's first year
Comment & Opinion
Jan 8th, 2020
Why solving games' networking problems in 2020 will require more than additional bandwidth
Comment & Opinion
Jun 14th, 2019
E3 2019: Mobile gets a fair shake as the lines between platforms blur
From mobile to cross-platform streaming, all kinds of games were welcome on the big stage
as
Comment & Opinion
Apr 30th, 2019
Synative’s revolutionary playable ad tech is like Google’s Stadia for mobile
Interview
Apr 29th, 2019
Hatch on game subscriptions and streaming: "We’re basically opening up the floodgates of creativity"
CCO Vesa Jutila discusses the company's big partnerships and even bigger plans
Comment & Opinion
Apr 24th, 2019
Apple’s transformation into an entertainment streaming service: Is a virtual Blockbusters for mobile games really the future?
App Annie MD EMEA Paul Barnes offers his opinion on Apple Arcade
Comment & Opinion
Mar 27th, 2019
Apple Arcade versus Google Stadia: Two very different visions of gaming
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Comment & Opinion
May 4th, 2018
Synative’s HTML5 cloud tech offers a new streamable approach to playable ads
Interview
Mar 6th, 2018
Livestreaming service Mobcrush wants to democratise streaming with Go Live, Get Paid ads platform
CEO Mike Wann discusses the company's new strategy for paying content creators