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From console blockbusters to mobile indies, how Genvid's streaming tech is creating mass engagement gaming

"Investors will not give fuel to a fire that isn't already burning," says Shotcall CEO Thomas Gentle
Shotcall CEO and co-founder Thomas Gentle discusses his route into games.

Google Stadia: The good, the bad and the ugly of the cloud-streaming platform's first year

Why solving games' networking problems in 2020 will require more than additional bandwidth

E3 2019: Mobile gets a fair shake as the lines between platforms blur
From mobile to cross-platform streaming, all kinds of games were welcome on the big stage
as
Comment & Opinion
Apr 30th, 2019

Synative’s revolutionary playable ad tech is like Google’s Stadia for mobile

Hatch on game subscriptions and streaming: "We’re basically opening up the floodgates of creativity"
CCO Vesa Jutila discusses the company's big partnerships and even bigger plans

Apple’s transformation into an entertainment streaming service: Is a virtual Blockbusters for mobile games really the future?
App Annie MD EMEA Paul Barnes offers his opinion on Apple Arcade

Apple Arcade versus Google Stadia: Two very different visions of gaming
as
Comment & Opinion
May 4th, 2018

Synative’s HTML5 cloud tech offers a new streamable approach to playable ads

Livestreaming service Mobcrush wants to democratise streaming with Go Live, Get Paid ads platform
CEO Mike Wann discusses the company's new strategy for paying content creators
