Consumer Spending
Article Types
- All [29]
- Comment & Opinion [1]
- Interview [1]
- Data & Research [2]
- Special Report [2]
- News [23]

PUBG Mobile takes top spot in December 2021 at $244 million
China makes up over half of all revenue for the battle royale

Consumer spending on mobile games and apps will reach $135 billion
Google Play accounts for majority of downloads at over 100 billion

N3TWORK explains how to leverage the holiday spirit to boost mobile game revenues

Tapjoy’s report highlights the importance of advertising to mobile gamers during the holidays
Two-thirds of users will play mobile games at least three times per day

Weekly consumer mobile games spend grows by 35% in Q3 2021
Emerging markets are contributing to the ongoing increase in consumer spend

Clash Royale generates highest monthly revenue for two years
The game has also seen a recent boost in downloads over the past few months

Mobile games spending reached $7.3 billion in June 2021
Honor of Kings, PUBG mobile and Ni No Kuni Cross Worlds lead the show