Germany
Article Types
- All [187]
- Hall of Fame [1]
- The IAP Inspector [1]
- Comment & Opinion [1]
- Deal [2]
- Data & Research [2]
- Special Report [2]
- Feature [3]
- Job News [36]
- Interview [36]
- News [103]

Nai Chang of Wooga: “One of the key parts of success is understanding your players”

CipSoft’s Manuel Roth discusses TibiaME’s past, and its future
The mobile MMORPG recently celebrated its 20th anniversary - but what’s the secret to its success?

How Studio Fizbin's Say No! More digs into our 'absurd, rotting relationship with work'

Two years on: How Flaregames’ community kept Zombie Gunship Survival alive
"It’s no exaggeration to say that our players kept the game alive during its quieter periods"

From Gram Games to Voodoo: Alexander Willink's vision for the new Berlin studio eyeing a future outside of hyper-casual

Living with Brexit: "The complete legal basis for staying in the place I consider home was suddenly brought into question"

Live ops and long soft-launches: Wooga's CEO Jens Begemann on its renewed focus for 2017
