Indies
Article Types
- All [143]
- Profile [1]
- Hot Five [1]
- The IAP Inspector [1]
- Marketing [2]
- Stateside [4]
- Job News [4]
- Video [16]
- Comment & Opinion [28]
- Mobile Mavens [36]
- Feature [50]
Interview
Feb 16th, 2018
“We're constantly struggling with whether we could do more and have a more meaningful impact through games”
News
Feb 14th, 2018
Bury me, my Love scoops top prize at the second Google Play Indie Games in Europe
Interview
Feb 13th, 2018
Indie Spotlight: Magic Notion's Richard Franke on learning to run a business and making inclusive games
The importance of looking after yourself and handling the expectations of a community
Interview
Feb 6th, 2018
Indie Spotlight: Italic Pig's Kevin Beimers on defining success and following butterflies
News
Feb 2nd, 2018
Appodeal launches indie games developer contest
Titles must be free and already available on the App Store and Google Play in the US
News
Feb 1st, 2018
Sign up for free Indie Showcase tables at Pocket Gamer Connects San Francisco 2018
A limited number of spaces are available in our US conference in May
Interview
Jan 30th, 2018
Indie Spotlight: Dumpling Design's Travis Ryan on financial challenges and exploring AR
"I’m not sure there is a ‘typical’ day as an indie, is there?"
Interview
Jan 25th, 2018
Indie Spotlight: Fat Fish Games' David Lane on failing fast and prototyping faster
The Tiny Striker developer's CEO talks future partnerships and average days at the office
Comment & Opinion
Jan 18th, 2018
Indie attitudes to mobile game monetisation
YoYo Games shares insights from its latest survey on in-game monetisation
Interview
Jan 16th, 2018
Indie Spotlight: Tinytouchtales' Arnold Rauers on working with constraints and the weight of expectations
The average day of an indie developer, and advice for aspiring devs