UK
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Interview
May 5th, 2016
How Fierce Kaiju got in on the ground floor of VR and avoided making its "Barbie game"
Interview
Mar 3rd, 2016
From Fable to BattleHand: How Another Place moved from triple-A console to mobile games-as-a-service
Feature
Feb 4th, 2016
How 360 Studios mixed card-battling and strategy with the world of MMA
Phil Goddard and Sean Salloux talk partnerships, soft launching, and Rick Giolito
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