Narrative
Article Types
- All [70]
- Data & Research [1]
- Mobile Mavens [1]
- The IAP Inspector [2]
- The Charticle [2]
- Job News [2]
- Feature [7]
- Comment & Opinion [9]
- Interview [17]
- News [29]
Comment & Opinion
Jul 12th, 2023
MAG Interactive's Alice Bowman: "Adding a story to your game can add long term player loyalty"
Mag Interactive product lead Alice Bowman on the risks and rewards of adding a story to your game
Interview
Sep 15th, 2022
Abigail Rindo: Every game is a different problem to solve narratively and creatively
We spoke to King's narrative design director Abigail Rindo about Candy Crush Saga
Comment & Opinion
Jun 30th, 2022
Burnout: Six tips to keep you and your game story fresh over the long haul
Interview
Feb 2nd, 2021
How to get a job as a director of story with Pocket Gems' Cass Phillipps
"This industry has a reputation - sometimes correctly - of crunch culture..."
Interview
Oct 15th, 2020
Radical Forge creative director on the three-year road to the launch of Bright Paw
"We knew from the start that it was not going to work unless we committed to premium."
Interview
Aug 14th, 2019
Swag Masha on why it sold to My.Games and how it's carving out a space in the interactive fiction market
Mobile Mavens
Oct 3rd, 2018
Is Telltale's closure part of a wider industry trend or a cautionary tale?
Interview
Sep 28th, 2018
"It absolutely puts us on the map": Fusebox's Michael Othen on the success of Love Island: The Game
Interview
Jun 7th, 2018
Following its $500m takeover Plarium expands into the casual games space with Lost Island: Blast Adventure
Director of game design Dima Karger discusses the studio's adventure into a new genre
Interview
May 24th, 2018