Licensing
Article Types
- All [207]
- Mobile Mavens [1]
- Special Report [1]
- Deal [4]
- The Charticle [5]
- Job News [5]
- Comment & Opinion [11]
- Interview [16]
- News [164]
Interview
Oct 29th, 2020
Kongregate's Tammy Levy on licensing, partnering with Nickelodeon and launching TMNT: Mutant Madness
"There are many hero-focused games on the market, so we wanted to make ours stand out"
Comment & Opinion
Aug 14th, 2020
Making match-3 magic: Elevating the genre with IP
Zynga director of product Peter Rosetti on what it takes to bring Harry Potter to match-3
Comment & Opinion
Feb 11th, 2020
Three new games (and one innovative voice converter) launched by Vancouver gaming studios post-PG Connects
Interview
Jun 27th, 2019
Game of Thrones gets another mobile game spin-off with Behaviour Interactive's Beyond the Wall
Interview
May 3rd, 2019
NBCUniversal's Chris Heatherly: "We don’t want to be a movie games company, we want to be a games company"
Interview
Jul 3rd, 2018
How Finnish studio Koukoi Games is leveraging Hollywood licenses and its own original IP to find success
The Charticle
May 21st, 2018
Despite strong criticism Jam City's Harry Potter: Hogwarts Mystery is a top grosser
Outgrossing Cookie Jam and Panda Pop for IAPs in key markets
as
Interview
Apr 20th, 2018
How Mech Mocha culturalised Halfbrick’s hit mobile game Jetpack Joyride for India
CEO Arpita Kapoor tells us what's changed in the title to suit the local market
Interview
Dec 20th, 2017
A successful spell: How Jam City earned a deal with Harry Potter for Hogwarts Mystery
Head of marketing Andrew Green discusses its plans for the huge licence