Localisation
Article Types
- All [98]
- Data & Research [1]
- Deal [1]
- Video [1]
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- Mobile Mavens [2]
- Job News [2]
- Feature [4]
- Comment & Opinion [12]
- Interview [18]
- News [56]
News
Jun 8th, 2020
PGC Digital: Social, IP and localisation pivotal when launching in the West, says Tencent's Aras Senyuz
Netmarble's partnership with Marvel on Marvel Future Fight cited
as
Comment & Opinion
Sep 25th, 2019
Top Tips: How to customize your mobile game design based on geography
Comment & Opinion
Aug 8th, 2019
Meet MoGi Group, your new gaming services partner
MoGi Group is taking meetings at Gamescom from August 20th to 24th
News
Jul 5th, 2019
Keywords opens new recording studio in Brazil
New 3,550ft facility has been set up with its newly acquired subsidiary Maximal Studios
Comment & Opinion
Jun 4th, 2019
MoGi Group dramatically upscales digital development and tech capabilities
News
Jan 31st, 2019
Keywords anticipates revenue to grow to $287m in 2018
Unaudited financials claim strong growth following aggressive M&A strategy
as
Interview
Oct 23rd, 2018
Yoozoo VP on finding the next great games market and the importance of localisation
as
News
Sep 26th, 2018
Jam City launches Harry Potter: Hogwarts Mystery in South Korea
Move could prove a lucrative venture in the RPG-friendly market
News
Jul 6th, 2018
5 reasons to localise your game as an indie
Applanga CTO Steffen Romer discusses why translating indie games for various markets is worthwhile
as
Comment & Opinion
Jun 12th, 2018
4 tips for tapping into the South Korean mobile games market
WeQ CEO Markus Malti on cracking one of the world's most lucrative mobile sectors