Monetisation
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Are in-game ads the answer for developers? We asked Marc Merrill of Riot Games

Looty on monetising Roblox: “You need to throw away a lot of what you already know about building games”

Monetisation via in-game ads: why hypercasual studio Balzo works with Growzee

Robot Teddy brings on Vampire Survivors developer Poncle
Big moves are afoot at Robot Teddy with new team members and valuable signings

Why mobile games need a diverse monetisation strategy
Mintegral GM Hector Almedia shares how to survive in an increasingly competitive market
