Making Of
Article Types
- All [160]
- News [2]
- Comment & Opinion [3]
- Feature [55]
- Interview [100]
Interview
Feb 25th, 2021
Nuts - A Surveillance Mystery designer Jonatan Van Hove on seeing a game world through a different lens
Noodlecake Studios published the Apple Arcade and Switch title
Interview
Feb 18th, 2021
Alba: A Wildlife Adventure's journey to plant one million trees around the world
"We’ve already planted over 450,000 trees so we’re almost halfway there!"
Interview
Feb 12th, 2021
How Rivengard looks to breathe new life into mobile turn-based strategy titles
"We felt that there was still a segment that was under-represented on mobile."
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Interview
Jan 27th, 2021
Why Crunchyroll believes now is the right time to bring Princess Connect! Re: Dive to the West
"The team knew it would be a tremendous success and a potentially great fit for the Western market"
Interview
Jan 21st, 2021
Inspired by Jet Set Radio, Apple Arcade racer Warp Drive brought composer Hideki Naganuma onboard
Interview
Jan 15th, 2021
How Apple 'featuring' helped The First Tree rival sales to PS4 and Xbox One on iOS
"Having a powerful ending can help people look past the flaws so much easier"
Interview
Dec 30th, 2020
How Shadow Fight Arena looks to offer something on mobile that console and PC is lacking
Interview
Dec 17th, 2020
Why Kolibri Games favours the games-as-a-service approach with Idle Restaurant Tycoon
"If at any point during this process, the game does not meet our requirements, we stop development"
Interview
Dec 10th, 2020
React Games CEO Chad Lee on taking the politics out of Presidents Run
"The game has no political view, no agenda or no affiliation with any party or group."