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- Comment & Opinion [20]
- Interview [26]
- News [47]
Interview
Aug 31st, 2023
Nordcurrent’s Laura Savickaite on communicating with mobile audiences through copywriting
Comment & Opinion
Jul 25th, 2023
Socialisation in gaming: The trend for increased retention and revenue
Comment & Opinion
Nov 17th, 2022
Toxicity in games: How to build a safe and supportive community for players
Interview
Jun 24th, 2022
Join our Club: Zynga’s Tatum Clanton details Words With Friends 2’s new guild system
Comment & Opinion
Jan 24th, 2022
Evolution, engagement and excellence – how Dice Clubs’ focus on players has shaped the game’s success
Interview
Nov 17th, 2021
Careers in games: getting started as a community manager
What are the key skills you need to make it as a successful community manager
Interview
Mar 26th, 2021
"Growing up in a Haitian household, we never really had a character to identify ourselves fully"
Interview
Feb 4th, 2021
How Supercell continues to grow multi-billion dollar hit Clash Royale five-years on
"There’s a reason that battle passes are so popular in the industry nowadays"
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Interview
Sep 4th, 2020
POC in Mobile: "The video games industry can do better," says Behaviour brand manager Sam Quino
"I’ve sadly had my fair share of horror stories to tell both as a woman and a Filipino"
Interview
Jul 30th, 2020
Live and Kicking: Four years after launching, Niantic is already planning for Pokémon GO Fest 2030
Niantic senior game designer Matt Ein discusses the mobile giant's four-year anniversary
Interview
Jul 10th, 2020
POC in Mobile: FarBridge's Donald Harris on why you shouldn't wait or ask permission to get into games
"We live in a time where you no longer need permission to get into this industry"