Studio Profile
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Interview
Aug 17th, 2016

How quitting game design college eventually led Dropout Games to App Store success
The makers of UNWYND and Blyss talk dropping out and the future

Creativity within restrictions is the key to success, says chat game dev Palringo

How Fierce Kaiju got in on the ground floor of VR and avoided making its "Barbie game"

Words of Gold dev Cupcake Entertainment on risking it all in the pursuit of F2P success

How Distinctive Developments moved from PlayStation and Java to F2P sporting success
CEO Nigel Little on 1994 consoles, 2001 feature phones, and 2016 smartphones