Project Management

Why we need to drop the "remote": Five tips for digitally leading a team
InnoGames studio director Christian Reshöft offers up his suggestions

Studio employees campaign against poor working conditions with #AsAGamesWorker hashtag
Developers let out their frustrations over industry working conditions

Supercell’s Ilkka Paananen explains why its cell structure puts developers before management
“The less the management had to do with their games, the better their chances of success”

Perforce's Hansoft acquisition: What does the technological coming together mean for mobile devs?
Perforce Chief Product Officer Tim Russell shares the reasons for the buyout
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