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“Mobile games have a chance today to do Hollywood in reverse”

Our panel of experts discusses the importance of creating a brand around your game

“Mobile games have a chance today to do Hollywood in reverse”

As part of Pocket Gamer Connects Helsinki 2016, a panel of experts discussed why it’s important to create a brand around your game.

On the panel were:

“The way I see branding is establishing an identity for your product or service, and brand marketing is the vehicle to communicating that through various different touch points,” said Squire, explaining what brand marketing is.

Later, Calrysse discussed why Finnish developers such as Rovio and Seriously went for brand marketing beyond user acquisition, and referenced some of the thoughts of Seriously CEO Andrew Stalbow, who has also worked at 20th Century Fox.

“Mobile games have a chance today to do Hollywood in reverse,” said Clarysse.

“Which means, instead of doing the big movie, then the merchandising and then the mobile games, you start with the mobile games because it is infinitely cheaper than to make a triple-A movie, and you get a tonne of engagement with millions of fans, from which you have a brand you can build."

You can see all our videos from Pocket Gamer Connects Helsinki 2016 in this YouTube playlist.


Contributor

Craig Chapple is a freelance analyst, consultant and writer with specialist knowledge of the games industry. He has previously served as Senior Editor at PocketGamer.biz, as well as holding roles at Sensor Tower, Nintendo and Develop.