"We were really focused on one-button games," said Laes on the early days of WAP development, noting that games had to be designed with one-thumb play in mind on small, button-based phones.
Hold me back
But these restrictions led to innovative games as developers tried to work out how to make interesting experiences – "the limitations were beautiful," remarked Laes.
As to why Finland grew as a place for mobile development, Laes said that the Finnish are "not the flashiest people in the world", and were more interested in working on smaller devices rather than big, expensive triple-A games.
You can see all our videos from Pocket Gamer Connects Helsinki 2016 in this YouTube playlist.
Pocket Gamer Connects returns to London on January 16th and 17th. You can find details about the event and book your tickets here.