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Apr 6th, 2013
PocketGamer.biz Week That Was: The Apple gamepad, Facebook Home and the game that nearly broke Halfbrick
Mar 23rd, 2013
PocketGamer.biz Week That Was: The top 50 mobile devs, the making of Ridiculous Fishing's Byrdr and Doodle Jump's $20,000 a week
Mar 16th, 2013
PocketGamer.biz Week That Was: Supercell profiled, Plague Inc. vs Pandemic, and Real Racing 3's F2P examined
Mar 9th, 2013
PocketGamer.biz Week That Was: Ouya's public face, Helsinki week and won't someone please think of the children?
Feb 16th, 2013
PocketGamer.biz Week That Was: Google Play's 'crazy' growth, Casual Connect Europe 2013 and EA's love affair with F2P
Feb 2nd, 2013
PocketGamer.biz Week That Was: BlackBerry's big day, Worms In Space and The Simpsons' millions
Jan 26th, 2013
PocketGamer.biz Week That Was: How to get a job in games, Apple's disappointing record-breaker, and Rovio turns publisher
Jan 19th, 2013
PocketGamer.biz Week That Was: Microsoft's Window Phone 7.8 silence, Humble Bundles and the Midlands in profile
Dec 15th, 2012
PocketGamer.biz Week That Was: Chinese top 30, the King.com Charticle and the great HTML5 debate
Dec 8th, 2012