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Nov 9th, 2013
PocketGamer.biz Week That Was: BlackBerry's sell-off is off, Puzzle & Dragons surges in US, and Nokia spurs Windows Phone to success
Nov 2nd, 2013
PocketGamer.biz Week That Was: Apple suffers profit slump, developers turn to Bitcoins, and how Manchester and Liverpool studios are fighting back
Oct 26th, 2013
PocketGamer.biz Week That Was: Downers at Fishlabs, TinyCo and Zynga, but uppers with new iPads and Lumias
Oct 19th, 2013
PocketGamer.biz Week That Was: Supercell's worth $3 billion, no one wants a cheap iPhone, and Vancouver booms
Oct 12th, 2013
PocketGamer.biz Week That Was: King's job app, Nintendo clones flood the Windows Store, and the psychology of free-to-play
Oct 5th, 2013
PocketGamer.biz Week That Was: Microsoft streams Halo 4 on Lumia, Zynga folds on gambling, and Gamevil acquires Com2us
Sep 28th, 2013
PocketGamer.biz Week That Was: King guns for $5B IPO, BlackBerry selling for $4.7B, and did Apple sneak EA a 'truckload of money'?
Sep 21st, 2013
PocketGamer.biz Week That Was: GTA V's fall out, iOS 7's pick up, and no one in France loves iPhone 5C
Sep 14th, 2013
PocketGamer.biz Week That Was: Devs lose faith in Ouya, PS Vita TV impresses, and Apple's new iPhones fail to surprise
Sep 7th, 2013
PocketGamer.biz Week That Was: Microsoft nabs Nokia, Android hits a billion activations, and indie devs defend the Vita
Aug 31st, 2013
PG.biz Week That Was: Nintendo baffles us with the 2DS, Unity turns publisher, and Asphalt 8 analyzed
Aug 24th, 2013
PocketGamer.biz Week That Was: PvsZ 2 does 16M downloads, Oculus Rift eyes Android, and 78% of IAP big spenders happy with purchases
Aug 17th, 2013