Remote Vs Office Indie Mavens: Is there an overall benefit to going completely remote work or does a company still need an office?
July 6, 2020 Digital Vs Physical Indie Mavens: Weighing up the benefits between digital and physical events for indies "I hope that online meetings actually will help us open up the industry and make it more diverse"
April 28, 2020 Remote Working Indie Mavens: How to work from home as a developer and lessons learned from the pandemic We reach out to our Indie Mavens to discuss life under lockdown
May 31, 2019 Indie Mavens Does Apple and Google's 70/30 revenue share model work for indies? The Indie Mavens have their say on the platform's revenue share policy
May 10, 2019 Accessibility Debate How do indie developers address accessibility in video games? The Indie Mavens share their experiences with accessibility
March 29, 2019 The Future Is Now What does Apple Arcade mean for indie games developers? The Indie Mavens have their say on the new subscription service
March 15, 2019 Gdc 2019 How can indie games developers make the most out of GDC? The world's biggest industry conference is just around the corner - we speak to our Indie Mavens on how to best utilise the event
February 1, 2019 Well?! What industry trends do mobile indies see on the horizon for 2019? Our mavens weigh in
January 1, 2019 Indie Mavens The mobile games that stood out most to indie developers in 2018 Our indie mavens weigh in
December 7, 2018 Indie Mavens Where do indies and innovative ideas fit in the current mobile games market? Our indie Mavens weigh in
November 7, 2018 Indie Mavens Maintaining a work/life balance as an indie games developer The Indie Mavens air their views and tips
September 28, 2018 Indie Mavens Should indie developers release their games in Asia? Our Indie mavens weigh in
September 6, 2018 Indie Mavens Why is the Nintendo Switch so popular among indie mobile devs? Our Indie Mavens weigh in
August 3, 2018 Indie Mavens How big is the cloning problem within the mobile games industry and what can be done about it? Our Indie Mavens weigh in
July 5, 2018 Indie Mavens Which marketplace has been better for indie developers: The App Store or Google Play? Our Indie Mavens weight in
June 20, 2018 Indie Mavens What do indies think of the streaming model from a creative and business standpoint? Our Indie Mavens weigh in
May 31, 2018 Indie Mavens Indie games developer tips for making the most out of industry events Our Indie Mavens weigh in
May 16, 2018 Indie Mavens Is ad revenue a good revenue generator for indies in 2018? Our Indie Mavens weigh in
April 24, 2018 Indie Mavens Is there an opportunity for indie developers on chat app platforms like Facebook Instant Games? We caught up with Strange Flavour CEO Aaron Fothergill and Perchang’s co-founder Ben Murch to find out
March 6, 2018 Indie Mavens Is there any room for indie games developers to get in on the battle royale trend? Our mobile mavens weigh in
January 11, 2018 Indie Mavens Should aspiring indie games developers strike out on their own straight away or get experience at a studio first? Our Indie Mavens weigh in
January 2, 2018 Indie Mavens How is 2018 shaping up for indie games developers on mobile? We ask our Indie Mavens what they think the biggest trends were for 2017 and what the year ahead holds for them
December 19, 2017 Indie Mavens Goty 2017 Indie Mavens' Games of the Year 2017 From Hill Climb Racing 2 to Breath of the Wild, our Indie Mavens throw their favourites into the ring
July 26, 2017 Indie Mavens What do indie developers think about Apple's ARKit? Our Indie Mavens weigh in
June 22, 2017 Indie Mavens What impact will Apple's App Store redesign have on indie games developers? Our Indie Mavens weigh in
May 10, 2017 Indie Mavens How useful is influencer marketing to an indie mobile game developer? Our Indie Mavens weigh in
April 7, 2017 Indie Mavens How do indie developers measure and define success? Our Indie Mavens weigh in
March 23, 2017 Indie Mavens Will the new App Store Indies section have any real impact on indie mobile games? Our Indie Mavens weigh in
March 13, 2017 Indie Mavens How useful was GDC 2017 to an indie mobile developer? Our Indie Mavens weigh in
March 3, 2017 Indie Mavens How did our Indie Mavens get their first jobs in video games? We ask, they tell
February 3, 2017 Indie Mavens How will integrated reviews and ratings in iOS games affect indie developers? Our Indie Mavens weigh in
January 19, 2017 Indie Mavens How do indies feel about the Nintendo Switch following its official reveal? Our Indie Mavens weigh in
December 22, 2016 Indie Mavens Indie Mavens' Games of the Year 2016 Some big names, some smaller entries
December 9, 2016 Indie Mavens What are the best ways for indie game developers to market their games? Our Indie Mavens weigh in
December 1, 2016 Indie Mavens How useful are ads for indies in their free-to-play games? Our Indie Mavens weigh in
November 3, 2016 Indie Mavens Are indie developers interested in releasing games on the Nintendo Switch? Our Indie Mavens weigh in
October 7, 2016 Indie Mavens Is soft-launching a game effective for an indie developer? Our Indie Mavens weigh in
September 15, 2016 Super Mavens Run What impact will Super Mario Run have on mobile indie game developers? Our Indie Mavens weigh in
August 30, 2016 Indie Mavens Are paid apps dead or is there still life in premium mobile games for indies? Our Indie Mavens weigh in
August 1, 2016 Indie Mavens Is the rumoured Nintendo NX portable hybrid console exciting for indie developers? Our Indie Mavens weigh in
July 22, 2016 Hype Balls Will Pokemon GO's success have any influence on the way indies make games? Our Indie Mavens weigh in
June 29, 2016 Blocked Channels How damaging will paid App Store search ads be for the discovery of indie games? Our Indie Mavens weigh in
June 10, 2016 Say No To Code Are codeless development tools making the mobile indie development scene stronger? Opening development to a new generation
May 20, 2016 Nextgen Snake Will the success of Slither.io have a lasting effect on indie mobile games? The Indie Mavens weigh in
May 3, 2016 Don't Push It Indie Mavens on why Crunch - including indie self-crunch - is a failure of process Don't confuse passion with servitude
April 6, 2016 Indie Mavens How useful was GDC 2016 for our Indie Mavens? Did they even go? Indie Mavens weigh in on the big trends and overall usefulness of the show
March 16, 2016 Indie Mavens What do the Indie Mavens think of Clash Royale? Have they even played it yet? Will it be another feather in Supercell's cap?