July 27, 2021 India Rising Indian social mobile gaming platform Eloelo raises $2.1 million The platform has one million users with over 50 per cent female
July 22, 2021 Network For Gamers Former Pixonic CEO raises $500,000 for new games social network The new platform will allow people to share information about the games they are playing
June 2, 2021 Discord+ Taking social networks multiplayer: How Noice raised $5 million for its vision Jussi Laakkonen is back
May 27, 2021 Big Social Beasts New social gaming platform Noice raises $5 million from Supercell, Unity and Remedy founders Come on feel the...
January 5, 2021 Goodbye Farmville Down on the FarmVille: The rise of Zynga's social gaming icon As Zynga closes down the first FarmVille, we take a look back at what made it special
September 24, 2020 Coming Together Why Bunch got $20 million to party harder Building the next gaming social network
October 17, 2018 Play Together Instant Games comes to Facebook’s 270k Gaming Groups Groups attract combined 90 million active users each month
May 4, 2018 New Studio Google spins up mobile social games start-up Arcade Developing a new kind of social network
January 15, 2018 Building A Relationship Lego partners with Tencent on games and potential social network for kids in China Lego-specific video zones, code-able toys, and much more
October 13, 2017 Shake It Off Glu partners with Taylor Swift for new mobile title The Swift Life Digital community lets fans connect with singer and each other
August 21, 2017 Kamagames Interview KamaGames on why it's developing for HTML5 and VK's new Direct Games platform Chief Marketing and Commercial Officer Daniel Kashti discusses the opportunities that await with HTML5 and social networks
August 21, 2017 Ok Vk Russian social network VKontakte launches mobile-based HTML5 platform Direct Games New service is similar to Facebook Instant Games
March 7, 2017 Twitchbook Twitch takes on social networking with newly rolled-out Pulse platform Post updates, share videos, emote, and without even streaming
January 16, 2017 Trendy Town InnoSpark on the MMOSNG - the "next big thing" of mobile gaming Daniel Cho explains what that means
June 16, 2016 More About Less Game Center isn't dead; just "streamlined" WWDC session will reveal more
June 13, 2016 Low Level Influencers From $0 to $9.98: the surprising spread in how much developers will pay to connect their mobile game to your Facebook friends Tilting Point's Jerome Sudan crunches the numbers
June 10, 2016 Cash In Valued at $5.5 billion, LINE to IPO in New York and Tokyo on mid-July Joint listing in New York and Tokyo
April 12, 2016 Top Tips Top growth tips to boost your mobile game - 2016 Edition Pascal Clarysse revisits his marketing tips
April 1, 2016 Tricky Questions Is Miitomo Nintendo's Trojan Horse for mobile game UA or NX success? What's your favourite type of bread?
March 29, 2016 No April Fool Prepare for 'interesting conversations' as Nintendo's Miitomo social app goes live on 31 March First attempt at mobile success
February 17, 2016 Sign Up No Nintendo opens rewarded pre-registration program for Miitomo It's coming
February 15, 2016 You're Invited Leveraging the power of app invites GetSocial on getting more social
January 26, 2016 Social Glue GetSocial raises $2.5 million to fulfill demand and expand operations Creating in-game community
January 26, 2016 Integrated Approach Six tips for an effective, holistic user acquisition strategy Tanya Lee on casting the net wider
November 11, 2015 Don’t Question It How Trivia Crack grew into the biggest mobile social game in the world, and is still growing Maximo Cavazzani takes it to the max
October 29, 2015 Caution Horse Nintendo's first mobile game isn't. It's a chat app called Miitomo Dips toe in the water
October 28, 2015 Better Together Mobile gaming: There's a messaging app for that Elina Arponen on a new genre
October 8, 2015 Virtually Together Starship's VR social network vTime gets a trailer and launch date Comms Manager Vicky Roberts reveals platform's gaming applications
September 18, 2015 Seal Of Approval Will the new App Store Games Twitter account help indie games get discovered? Indie Mavens assess the situation
September 16, 2015 Virality Does your game encourage virality, asks Oscar Clark If you build it, they will tweet
September 7, 2015 Tweet Tweet Twitter is a water cooler so harness its chatter Twitter's Ross Sheil takes to the stage at PGC Helsinki
July 13, 2015 Not Another Social Network How GetSocial plans to expand your game's social reach and drive cost-effective virality Offering an a la carte selection of tools
July 9, 2015 Golden Gate To Success Why the Bay Area is a such as sweetspot for social game development SGN's Josh Yguado on the right location
May 20, 2015 Talking Up Chat Palringo acquires Tribe Studios to bolster in-game chat tech UK-based firm keeps on growing
March 18, 2015 Cash Ringo On the back of games business, Palringo's 2014 sales rise 100% to $14 million And 50% profit margin
February 16, 2015 All About Mii Still wary of mobile gaming, Nintendo announces Mii mobile app No plans to launch Nintendo classics on mobile
January 19, 2015 Community Builder Social discovery better than app stores, says Unity's Kuusisto Word of mouth the most effective
January 14, 2015 Play & Chat Palringo on the powerful convergence of mobile messaging and gaming Strong community synergies
December 10, 2014 Joint Venture Alibaba invests in Chinese mobile social platform KTplay as it builds out gaming network Yodo1 spins out its Kryptanium tech
December 9, 2014 Social Network Facebook is the place for casual and core games to conquer the world, says games man Bob Slinn Social network reveals its best of the year
November 27, 2014 Reinvigorated by its gaming community strategy, Palringo opens London HQ First game out now
November 27, 2014 Deal YeahMobi signs social media marketing deal with VKontakte Russia's Facebook opens up for Chinese game developers
November 26, 2014 Candy Crush Soda Saga bubbles up on 100 million Facebook feeds Sweet smell of success across seven countries
November 6, 2014 Discovery platform gamesGRABR looks to crowdfunding to raise $600,000 Turning to crowdfunding and individual investors
November 3, 2014 Financials LINE Corp sees FY14 Q3 revenue up 17% to $210 million Active user base totals 170 million