Five New Games New release roundup: Our weekly pick of the best new mobile games from pixel pandas to Roman adventures
Narrative Design MAG Interactive's Alice Bowman: "Adding a story to your game can add long term player loyalty"
January 26, 2023 Pocket Gamer Connects How Crytek incorporates narrative into live events to drive engagement Crytek’s narrative team took to the stage at PGC London to share the secrets behind Hunt: Showdown's events success
January 5, 2023 Opinion Storytelling in free-to-play games: The good and the bad While games draw acclaim for their storylines, downplaying the importance of narrative can make games more accessible
October 4, 2022 The Science Of Stories GameAnalytics on the importance of Narrative design Why is gaming unique among art forms?
September 15, 2022 Interview Abigail Rindo: Every game is a different problem to solve narratively and creatively We spoke to King's narrative design director Abigail Rindo about Candy Crush Saga
June 30, 2022 The Write Stuff Burnout: Six tips to keep you and your game story fresh over the long haul How can writers and narrative designers maintain quality and engagement in games over the long term? Brunette's Dexter Woltman investigates...
January 24, 2022 First One Kwalee acquires French narrative developer Tictales Marks the studio’s first acquisition
February 2, 2021 Jobs In Games How to get a job as a director of story with Pocket Gems' Cass Phillipps "This industry has a reputation - sometimes correctly - of crunch culture..."
October 27, 2020 Welcome Aboard Chimera Entertainment hires Peter Clauson as its first-ever narrative designer "With the direction we are taking at Chimera, the role of a Narrative Designer is key to level up our creative powers"
October 15, 2020 Making Of Radical Forge creative director on the three-year road to the launch of Bright Paw "We knew from the start that it was not going to work unless we committed to premium."
September 16, 2020 Pgc Helsinki Digital PGC Helsinki Digital: Designing compelling narratives for a mobile audience "We should make sure that we invest the same amount of time into our characters as we are expecting from our players"
October 22, 2019 Your Choices FoxNext brings Titanic and X-Files IP to mobile narrative game with Storyscape Is it gonna sink?
August 28, 2019 Telling New Tales It looks like Telltale Games is coming back from the dead “There is still a huge fanbase of Telltale players and that’s one of the main reasons we decided to make this investment"
August 18, 2019 Narrative Design Devcom 2019: Why mobile game narrative design is more than text and plot King Berlin studio narrative designer Valentina Tamer offers her advice
August 18, 2019 Story Tellers Devcom 2019: Gamebook’s design and monetisation tips for interactive fiction Gamebook's Nico Nowarra delves into a few key design decisions it's made and shares some stats from its own soft-launched title
August 14, 2019 Storytellers Swag Masha on why it sold to My.Games and how it's carving out a space in the interactive fiction market "We’ve learned that interactive story games are not a simple sell and if you are thinking about it as easy money - you better pass!"
July 16, 2019 Sick Acquisition My.Games acquires Love Sick studio Swag Masha Companies had already worked together to launch the developer's flagship title
May 10, 2019 Telling Tales Sam Barlow talks publishing and selling narrative games ahead of his next title Telling Lies "The games market is still one of extremes with the huge $100 million games at one end and the indie games at the other"
March 14, 2019 Cause And Action Jump Holdings raises $1 million to launch interactive choice-driven game Inventure Backing was led by A3 Education as firm looks to empower students
February 8, 2019 Telling New Tales Former Telltale devs open new interactive narrative games studio AdHoc First project likely to blend gaming with live action content; partner on project to be announced in near future
November 9, 2018 Developing Story Nanobit on the opportunity for narrative games in China "If it’s bigger than the US, and the US is our biggest market, and we can make a game that fits into that space then it’s what we need to do"
October 18, 2018 Narrative Games Universal is the latest contender in the mobile interactive fiction space with Series Your Story Universe Game set to tap film and TV IP such as Vanderpump Rules, Saved By The Bell, The Breakfast Club and Law & Order
October 3, 2018 Mobile Mavens Is Telltale's closure part of a wider industry trend or a cautionary tale? The mobile mavens offer their opinions
September 28, 2018 Lighting The Fuse "It absolutely puts us on the map": Fusebox's Michael Othen on the success of Love Island: The Game “These conversations were a little bit harder to have when we were somewhat unproven and making these kinds of games"
September 13, 2018 Co-op Skybound teams up with Sky to create narrative focused mobile games Skybound Stories will create games based on new and existing IPs
June 7, 2018 Having A Blast Following its $500m takeover Plarium expands into the casual games space with Lost Island: Blast Adventure Director of game design Dima Karger discusses the studio's adventure into a new genre
May 24, 2018 Pocket Stories 125 million downloads later narrative game Episode is ready to fend off new competition Episode studio head Michael Dawson discusses the game's success and the new competitors entering the genre
May 4, 2018 Royale Royalty NetEase recruits Battle Royale film scriptwriter for Knives Out Kenta Fukasaku to build story and lore for hit mobile game
April 25, 2018 You Make My Heart Sing Jam City unveils new story-driven match-three IP Wild Things: Animal Adventure Takes inspiration from Gardenscapes
April 16, 2018 New Studio Former Scopely and EA execs head up new narrative-focused studio Ordinal Games Start-up wants players to create stories and take a share in revenues
April 4, 2018 Indie Spotlight Indie Spotlight: Pixel Hunt’s Florent Maurin on Bury me, my Love and trading journalism for games development "Bury me, my Love tells the story of a Syrian woman as she tries to reach Europe in hope of a better life. You just can’t write a game like that light-heartedly"
March 14, 2018 Sweet Deal? Why did Ubisoft acquire a developer of narrative-focused vampire romance games? Charting 1492 Studio's Is It Love? series
March 8, 2018 New Studio FoxNext opens new narrative-focused games studio in San Francisco New branch to harness Fox and Disney IP for episodic title
March 1, 2018 Hot Story Ubisoft acquires 1492 Studio to get in on mobile interactive fiction craze Publisher brings in Is it love? series to its widening mobile portfolio
February 26, 2018 Take Your Pick The interactive narrative games taking over the App Store Why are story-based games on the rise?
February 20, 2018 Indie Spotlight Indie Spotlight: Accidental Queen's Diane Landais on giving credit where it's due and moving on from lost phones "My typical day is mostly not what I expected it would be before I actually founded an indie studio."
January 19, 2018 Maternal Valley Ustwo on breaking out of traditional maternal narratives with Monument Valley 2 Senior artist Lauren Cason talks the time of the dad and bugs that became narrative points
January 18, 2018 Physics Engine For Narrative Disney Research on the quest to build a "physics engine" for game narratives Associate research scientist Steven Poulakos on keeping people involved
January 18, 2018 Leave It Out "If in doubt, leave it out": How to write game narratives for an audience that hates cutscenes Freelance game writer Morten Brunbjerg talks trimming down and focusing on the essentials
January 16, 2018 Featured Features The hottest strategy features in the US, China and Japan How GameRefinery's new tool gives you an insight into your strategy game's design and its chances for global success
January 12, 2018 Iap Inspector How does Choices: Stories You Play monetise? IAPs from the players' perspective
October 24, 2017 First Love Annapurna Interactive to publish Melbourne dev Mountains' debut narrative-focused game Florence Title to be published on the Apple App Store in 2018
October 18, 2017 Bound To Be Good Obsidian Entertainment partners with mobile fiction platform Bound for series of stories based on Pillars of Eternity Richard Knaak signed on to write the stories
August 31, 2017 Skin In The Game Bitter decisions Disruptor Beam hopes will sweeten The Walking Dead: March To War Only the smart survive
July 6, 2017 Show Don't Tell The augmented reality-fueled future of mobile marketing will be narrative and personalised Motive.io's Peter Wittig shares discusses how it aims to empower developers, markets and advertisers to bring immersive experiences to consumers
July 4, 2017 Tv Structure, Mobile Platform "We think about hooks and cliffhangers a lot": MegaZebra on episodic mobile game storytelling in Desperate Housewives CEO Mark Gazecki on the making of Desperate Housewives