Milestones My.Games’ Left to Survive celebrates its five-year anniversary and 1.2m monthly active users
June 26, 2023 Q&a King's Vanesa Tate on re-crafting the soundtrack to Candy Crush Saga After a decade of Candy Crush the team decided to revamp its soundtrack. But with a game this popular any changes required an expert touch
June 23, 2023 Q&a King's Luken Aragon talks 10 years of keeping Candy Crush on top Their 10 Years of Fun campaign recently reasserted Candy Crush's dominance and won our best marketing/PR award at the MGAs
June 23, 2023 Q&a Pride Month 2023: How diversity and creativity go hand in hand at King King's Sabrina Carmona, Head of Farm Heroes Saga outlines how they promote diversity and inclusivity throughout their gaming portfolio
June 21, 2023 Q&a YOOM’s Nir David: “The potential for AI in gaming is vast, touching nearly every aspect of the industry” Nir David explains how YOOM is utilising AI to create high quality digital characters
June 20, 2023 Q&a Fingersoft’s new CFO Annika Suni on entering the games industry Annika Suni will be guiding the studio’s financial strategies to ensure future successes
June 16, 2023 Q&a Kirk Scott joins Pingle as Vice President of Publisher and Developer Relations The global game development partner aims to “conquer the world”
June 15, 2023 Q&a Daniel Paez on expanding Web3 game Gods Unchained to the mobile market While Web3 and blockchain games may still be unfamiliar to many the mobile platform offers an opportunity for wider exposure
June 6, 2023 Q&a Space Ape Games Charmie Kim and Simon Hade on the successes of Beatstar Charmie Kim will be giving a ‘Beatstar’s Lessons in Hybrid-Casual’ talk at Develop Brighton this year
May 23, 2023 Q&a Rusty Lake co-founder Robin Ras celebrates success and shares what's next for the studio Creating a shared, surrealistic world for their games is just one part of what makes Rusty Lake unique…
May 19, 2023 Q&a Sybo and Outplay on the collaboration behind Subway Surfers Blast We caught up with Sybo and Outplay CEOs Mathias Gredal Nørvig and Douglas Hare on the latest addition to the Subway Surfers franchise
May 17, 2023 Q&a Fingersoft CEO Jaakko Kylmäoja on the future of their hit Hill Climb Racing Fingersoft focuses on staff well being as they gear up for future releases
May 16, 2023 Q&a MY.GAMES Vladimir Krasilnikov on the challenges of developing a cross-platform smash hit After a ten year run of success on mobile, it's time for the team to take War Robots to mutliple platforms
May 3, 2023 Q&a Aonic co-founder Olliver Heins: “We aren't just looking for the next cash-generating game, we aim to create real value." Aonic recently became shareholders of game studio Milky Tea which is gearing up for big announcements this year
May 2, 2023 Q&a Milky Tea CEO Jonathan Holmes gets "supercharged" with Aonic investment With a new partner and powerful IPs, we get the latest from Milky Tea as they tease big announcements coming this year
April 14, 2023 Q&a Keywords' Yago Sagrado García on the growing South American games market Keywords Studios communications manager explains the expanding the market in Brazil and the potential of AI to come
April 6, 2023 Q&a Odeeo CEO Amit Monheit talks on the mobile games market Amit Monheit discusses industry challenges and what makes mobile special
April 5, 2023 Q&a Charmie Kim talks on joining the game industry and the creation of Beatstar Rhythm game Beatstar has gone on to be Space Ape’s biggest hit so far being played by over 50 million people
March 31, 2023 Q&a Lisa Bridgett on the creation and evolution of DREST DREST brings fashion to mobile with over 280 fashion and beauty brands involved and a growing player base
March 8, 2023 Q&a Tom Van Dam on the success of Marvel Snap and what’s next for Nuverse The senior director of global business offers his thoughts on the reason for Snap’s success and how they helped