Interview Supercell’s Head of Live Games Sara Bach talks company changes, world-beating live ops, and how to get back on top
Q&a Homa's Henry Lowenfels: "I’ve been part of successful companies in the past, but the level of ambition and grit that I see at Homa is unparalleled"
Interview Snowprint Studios' Alexander Ekvall talks iconic IP and acquisition. "It’s challenging out there and making a great game isn’t always enough."
October 2, 2023 Q&a TapNation on the journey beyond one billion downloads The company recently celebrated a milestone of one billion downloads, but CEO Hervé Montoute has even bigger plans ahead
September 28, 2023 Deep Dive Ultrahorse Entertainment: Navigating the new wave of game industry changes (Part 2) In part two of this deep dive we hear about the challenges of building browser based games, transmedia marketing and the rewards of cross-platform
September 27, 2023 Feature From ambitious trio to goliath platform: Unity’s 21-year story so far With big changes on the horizon we take a look at the history of Unity
September 26, 2023 Q&a CEO Martin Kwasnica on the return of Cherrypick Games Cherrypick Games newest title Kingdoms: Merge & Build is on Apple Arcade now
September 22, 2023 Interview Scopely co-founder and Embrace CEO Eric Futoran: “Mobile is the most personal technology of our lives.” The current founder of Embrace shares all on the challenges and potential of mobile
August 21, 2023 Growth Update Super Evil Megacorp is doing Super Good with new UK "entity" on the way CEO Kristian Segerstrale provides an update showing a studio going from strength to strength